It's original and nicely done for a beginner, with beautiful music and graphics (even fullscreen), but unfortunately veeeery short. Maybe it could use some tweaks and additions.
- On the first screen ("In the beginning, there was a mess"), I got stuck after going down and the game failed to advance to the next screen. I had to reload the page twice before it worked properly. Perhaps make a restart button (key) at least?
- The ball is quite slow, so it takes a while when you decide to change direction and therefore the movement seems a little stiff
- If two or more puzzle pieces lay on top of each other, you drag all of them with your mouse instead of just the topmost one
- Even if you put the puzzle piece at the right place, you have to tinker with it to move it few pixels up/down/right/left, so it's accepted as 'correctly placed'. Perhaps add a slightly higher toleration.
And by the way, an excellent choice of picture. So inspiring and full of colours.
- What is the second puzzle meant to represent? I moved the shapes around until they stopped moving and created something like "a mess of randomly overlapping shapes on stripy background" and suddenly, game completed. Isn't it a bug of some sort?
And about additions, I would just recommend you to make the game longer. We roll the floor, jump, solve a puzzle and build things from shapes, but all just in one (two) level(s). We see it, and it's nice, but we can't even enjoy it, because it's soon over. Even the story would benefit from a longer game, because now it's like "everything was a mess", "brain cell went to fix cracks", "everything was ok", which quite isn't the story about bringing creativity to this world I've hoped for.
But as I said, for your first game it's very nice, very 'cre8tv'.