Hi there, and welcome to Newgrounds!
Why is it a pigeon? Just because? :)
Anyway, the picture is somewhat simple, but I really like how you've made the blazing bonfire and all the colourful shades it casts on the pigeon and the sword.
Hi there, and welcome to Newgrounds!
Why is it a pigeon? Just because? :)
Anyway, the picture is somewhat simple, but I really like how you've made the blazing bonfire and all the colourful shades it casts on the pigeon and the sword.
It's kind of an inside joke I have with my friends, the guy who played DS3 likes pigeons hence the design to make the character into one
It good as far as modelling is concerned, although when you inspect the scene closer, you'll notice the leaves are hexagons (at least the ones closest to you) and the antlers look slightly weirdly bent at the top.
But never mind that; modelling-wise, it's very good and well done.
The problem is that artistically, this picture is somewhat bland. Usually, the picture would have a central feature, something to draw your eyes – here's it's obviously the moon or the deer, but both are obscured by the background trees and foreground grass (not highlighted or framed, but obscured). So your eyes drift to the right which is the most serene part of the picture – a bush in grass illuminated by moonlight – and it's not that interesting.
What I'm saying is, fine modelling, but needs a better composition. Otherwise, well done.
Oh my god I'm so sorry for the late response!
I haven't even noticed someone commented on my work! I was new to newground and certainly wasn't much active on this platform..
But thank you for your critic :)
The star is pretty cool. However, as for the pyramid – the cracks don't align at the edges and the surface is flat (= no normal mapping or displacement).
thanks for the feedback
There's a bit too much going on I think. It's hard to discern the details. The face is clearly supposed to be the focus of the drawing, but the girl's hair seamlessly blends with the flowers and the pink background, making it all seem more or less flat, even though the face is shaded to make it look round. And the signature is too close to the focus of the drawing, so it might be slightly distracting.
The pixel art is good (except maybe the dark red squiggly lines where the blushes are, which look quite random), it just could use more contract to make the face stand out more.
Looks alright, although I think it wouldn't be very well balanced if you tried to use it.
The wooden handle is too thin to support the large metal blade and it also doesn't go fully though it (nor through its centre of gravity), so most likely it would feel too heavy in your hands and the top part would break off after a few hits.
The truth so far I realize the error between the wood and the center of gravity. Thanks bro
It's absolutely stunning. The art is gorgeous and the animation is really fluent; I wish the clip was longer, so we would know what's going on in the scene.
I think you nailed the "Studio-Ghibli-esque" look. It's a pity Miyazaki isn't a big fan of CG art…
I like it! The idea is good and the backgrounds are very well done.
But I think the right side of the picture is a little bit too dark, making the flare – not the soldier – the main focus of the drawing. Also, the soldier's bent left arm doesn't seem completely right (proportionally).
In my opinion, red colour doesn't exactly portray loneliness… a colder colour might, or you could zoom out a bit to show the soldier kneeling on a vast, empty snow plain.
Of course, don't change anything now – I actually prefer it like this, but red is a warm, comforting colour which isn't good for expressing cold, emptiness, loneliness; if that's what you intended (it'd be similar if you drew him sitting next to a campfire).
P.S.: No need to upload "a proof" that you drew it (unless somebody actually expresses doubts) and the drawing process could be included in your description here – usually, you want to upload only finished works as separate art submissions.
On your art page, it's going to look more impressive if you have four good, finished works rather than four works and ten throwaway sketches/photos.
Thanks for the feedback! I apreciate it a lot.
Previously I considered leaving the WIP images in the description (they are necessary to be qualified in the competition), but in the rules/guidelines, it only says that you must link to a WIP image. Since it only says "a link", I'm going in the safe way... I really don't want to be disqualified.
About the "proof" image, yeah... I already removed that. I reconsider it and realized that it isn't really necessary.
Regardless, I'll take you're advise on how to keep my portfolio "clean/impressive". Even though im not really interested to make it here on Newgrounds.
Again, thanks for the help!
Have a nice day/night!
I prefer the night version; I think the colours stand out much better in this picture. But it still feels there's something missing, especially in the top half of the picture.
Or perhaps I just wonder what's behind the door.
Looks amazing. The story sounds pretty interesting, too; I look forward to seeing more.
Perhaps his legs ought to be a bit longer, the proportions seem a little off to me.
Honestly, your paintings are pretty beautiful, although the chosen medium – as impressive as it is – is quite distracting. You can't really enjoy the beauty of a sunset with a scoreboard at the top and a gun pointing at it (with a crosshair in the middle for crying out loud).
I'd take a picture from a slightly larger distance and crop the UI out of the picture.
Age 30, Male
Game designer
Masaryk University
Czechia
Joined on 12/25/12